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Normal

Introduced in Generation I. 131 Pokémon have this type (75 of them only this type) and 198 moves use it.

Attacking

Super effective against
Nothing
Not very effective against
RockSteel
No effect on
Ghost

Defending

Weak to
Fighting
Resists
Nothing
Immune to
Ghost

Normal moves

198 moves

Effect
AcupressureStatus——30IVRaises one of a friendly Pokémon’s stats at random by two stages.
After YouStatus——15VMakes the target act next this turn.
AssistStatus——20IIIRandomly selects and uses one of the trainer’s other Pokémon’s moves.
AttractStatus—100%15IITarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
BarragePhysical1585%20IHits 2-5 times in one turn.
Baton PassStatus——40IIAllows the trainer to switch out the user and pass effects along to its replacement.
Belly DrumStatus——10IIUser pays half its max HP to max out its Attack.
BestowStatus——15VGives the user’s held item to the target.
BidePhysical——10IUser waits for two turns, then hits back for twice the damage it took.
BindPhysical1585%20IPrevents the target from fleeing and inflicts damage for 2-5 turns.
BlockStatus——5IIIPrevents the target from leaving battle.
Blood MoonSpecial140100%5IX
Body SlamPhysical85100%15IHas a 30% chance to paralyze the target.
BoomburstSpecial140100%10VIInflicts regular damage.
Breakneck Blitz (Physical)Physical——1VIIInflicts regular damage with no additional effect.
Breakneck Blitz (Special)Special——1VIIInflicts regular damage with no additional effect.
CamouflageStatus——20IIIUser’s type changes to match the terrain.
CaptivateStatus—100%20IVLowers the target’s Special Attack by two stages if it’s the opposite gender.
CelebrateStatus——40VIDoes nothing.
Chip AwayPhysical70100%20VIgnores the target’s stat modifiers.
Comet PunchPhysical1885%15IHits 2-5 times in one turn.
ConfideStatus——20VILowers the target’s Special Attack by one stage.
ConstrictPhysical10100%35IHas a 10% chance to lower the target’s Speed by one stage.
ConversionStatus——30IUser’s type changes to the type of one of its moves at random.
Conversion 2Status——30IIChanges the user’s type to a random type either resistant or immune to the last move used against it.
CopycatStatus——20IVUses the target’s last used move.
Court ChangeStatus—100%10VIIISwitches single sided field effects from the users side to the targets side and vice versa.
CovetPhysical60100%25IIITakes the target’s item.
Crush ClawPhysical7595%10IIIHas a 50% chance to lower the target’s Defense by one stage.
Crush GripPhysical—100%5IVPower increases against targets with more HP remaining, up to a maximum of 121 power.
CutPhysical5095%30IInflicts regular damage with no additional effect.
Defense CurlStatus——40IRaises user’s Defense by one stage.
DisableStatus—100%20IDisables the target’s last used move for 1-8 turns.
Dizzy PunchPhysical70100%10IHas a 20% chance to confuse the target.
DoodleStatus0100%10IX
Double HitPhysical3590%10IVHits twice in one turn.
Double SlapPhysical1585%10IHits 2-5 times in one turn.
Double TeamStatus——15IRaises the user’s evasion by one stage.
Double-EdgePhysical120100%15IUser receives 1/3 the damage inflicted in recoil.
Echoed VoiceSpecial40100%15VPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Egg BombPhysical10075%10IInflicts regular damage with no additional effect.
EncoreStatus—100%5IIForces the target to repeat its last used move every turn for 2 to 6 turns.
EndeavorPhysical—100%5IIILowers the target’s HP to equal the user’s.
EndureStatus——10IIPrevents the user’s HP from lowering below 1 this turn.
EntrainmentStatus—100%15VCopies the user’s ability onto the target.
ExplosionPhysical250100%5IUser faints.
Extreme EvoboostStatus——1VIIRaises all of the user’s stats by two stages.
Extreme SpeedPhysical80100%5IIInflicts regular damage with no additional effect.
FacadePhysical70100%20IIIPower doubles if user is burned, paralyzed, or poisoned.
Fake OutPhysical40100%10IIICan only be used as the first move after the user enters battle. Causes the target to flinch.
False SwipePhysical40100%40IICannot lower the target’s HP below 1.
FeintPhysical30100%10IVHits through Protect and Detect.
Fillet AwayStatus0—10IX
FlailPhysical—100%15IIInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FlashStatus—100%20ILowers the target’s accuracy by one stage.
Focus EnergyStatus——30IIncreases the user’s chance to score a critical hit.
Follow MeStatus——20IIIRedirects the target’s single-target effects to the user for this turn.
ForesightStatus——40IIForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
FrustrationPhysical—100%20IIPower increases as happiness decreases, up to a maximum of 102.
Fury AttackPhysical1585%20IHits 2-5 times in one turn.
Fury SwipesPhysical1880%15IHits 2-5 times in one turn.
Giga ImpactPhysical15090%5IVUser foregoes its next turn to recharge.
GlareStatus—100%30IParalyzes the target.
GrowlStatus—100%40ILowers the target’s Attack by one stage.
GrowthStatus——20IRaises the user’s Attack and Special Attack by one stage.
GuillotinePhysical—30%5ICauses a one-hit KO.
Happy HourStatus——30VIDoubles prize money.
HardenStatus——30IRaises the user’s Defense by one stage.
Head ChargePhysical120100%15VUser receives 1/4 the damage it inflicts in recoil.
HeadbuttPhysical70100%15IHas a 30% chance to make the target flinch.
Heal BellStatus——5IICures the entire party of major status effects.
Helping HandStatus——20IIIAlly’s next move inflicts half more damage.
Hidden PowerSpecial60100%15IIPower and type depend upon user’s IVs. Power can range from 30 to 70.
Hold BackPhysical40100%40VICannot lower the target’s HP below 1.
Hold HandsStatus——40VIDoes nothing.
Horn AttackPhysical65100%25IInflicts regular damage with no additional effect.
Horn DrillPhysical—30%5ICauses a one-hit KO.
HowlStatus——40IIIRaises the user’s Attack by one stage.
Hyper BeamSpecial15090%5IUser foregoes its next turn to recharge.
Hyper DrillPhysical100100%5IX
Hyper FangPhysical8090%15IHas a 10% chance to make the target flinch.
Hyper VoiceSpecial90100%10IIIInflicts regular damage with no additional effect.
JudgmentSpecial100100%10IVIf the user is holding a appropriate plate or drive, the damage inflicted will match it.
Laser FocusStatus——30VIIGuarantees a critical hit with the user’s next move.
Last ResortPhysical140100%5IVCan only be used after all of the user’s other moves have been used.
LeerStatus—100%30ILowers the target’s Defense by one stage.
Lock-OnStatus——5IIEnsures that the user’s next move will hit the target.
Lovely KissStatus—75%10IPuts the target to sleep.
Lucky ChantStatus——30IVPrevents the target from scoring critical hits for five turns.
Me FirstStatus——20IVUses the target’s move against it before it attacks, with power increased by half.
Mean LookStatus——5IIPrevents the target from leaving battle.
Mega KickPhysical12075%5IInflicts regular damage with no additional effect.
Mega PunchPhysical8085%20IInflicts regular damage with no additional effect.
MetronomeStatus——10IRandomly selects and uses any move in the game.
Milk DrinkStatus——5IIHeals the user by half its max HP.
MimicStatus——10ICopies the target’s last used move.
Mind ReaderStatus——5IIEnsures that the user’s next move will hit the target.
MinimizeStatus——10IRaises the user’s evasion by two stages.
Morning SunStatus——5IIHeals the user by half its max HP. Affected by weather.
Multi-AttackPhysical120100%10VIIIf the user is holding a appropriate plate or drive, the damage inflicted will match it.
Natural GiftPhysical—100%15IVPower and type depend on the held berry.
Nature PowerStatus——20IIIUses a move which depends upon the terrain.
Noble RoarStatus—100%30VILowers the target’s Attack and Special Attack by one stage.
Odor SleuthStatus——40IIIForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Pain SplitStatus——20IISets the user’s and targets’s HP to the average of their current HP.
Pay DayPhysical40100%20IScatters money on the ground worth five times the user’s level.
Perish SongStatus——5IIUser and target both faint after three turns.
Play NiceStatus——20VILowers the target’s Attack by one stage.
Population BombPhysical2090%10IX
PoundPhysical40100%35IInflicts regular damage with no additional effect.
Power ShiftStatus0—10VIII
PresentPhysical—90%15IIRandomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
ProtectStatus——10IIPrevents any moves from hitting the user this turn.
Psych UpStatus——10IIDiscards the user’s stat changes and copies the target’s.
Pulverizing PancakePhysical210—1VIIInflicts regular damage with no additional effect.
Quick AttackPhysical40100%30IInflicts regular damage with no additional effect.
RagePhysical20100%20IIf the user is hit after using this move, its Attack rises by one stage.
Raging BullPhysical90100%10IX
Rapid SpinPhysical50100%40IIFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
Razor WindSpecial80100%10IRequires a turn to charge before attacking.
RecoverStatus——5IHeals the user by half its max HP.
RecycleStatus——10IIIUser recovers the item it last used up.
Reflect TypeStatus——15VUser becomes the target’s type.
RefreshStatus——20IIICleanses the user of a burn, paralysis, or poison.
Relic SongSpecial75100%10VHas a 10% chance to put the target to sleep.
RetaliatePhysical70100%5VHas double power if a friendly Pokémon fainted last turn.
ReturnPhysical—100%20IIPower increases with happiness, up to a maximum of 102.
Revelation DanceSpecial90100%15VIIHas the same type as the user.
Revival BlessingStatus0—1IX
RoarStatus——20IImmediately ends wild battles. Forces trainers to switch Pokémon.
Rock ClimbPhysical9085%20IVHas a 20% chance to confuse the target.
RoundSpecial60100%15VHas double power if it’s used more than once per turn.
SafeguardStatus——25IIProtects the user’s field from major status ailments and confusion for five turns.
Scary FaceStatus—100%10IILowers the target’s Speed by two stages.
ScratchPhysical40100%35IInflicts regular damage with no additional effect.
ScreechStatus—85%40ILowers the target’s Defense by two stages.
Secret PowerPhysical70100%20IIIHas a 30% chance to inflict a status effect which depends upon the terrain.
Self-DestructPhysical200100%5IUser faints.
SharpenStatus——30IRaises the user’s Attack by one stage.
Shed TailStatus0—10IX
Shell SmashStatus——15VRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
Simple BeamStatus—100%15VChanges the target’s ability to Simple.
SingStatus—55%15IPuts the target to sleep.
SketchStatus——1IIPermanently becomes the target’s last used move.
Skull BashPhysical130100%10IRaises the user’s Defense by one stage. User charges for one turn before attacking.
Slack OffStatus——5IIIHeals the user by half its max HP.
SlamPhysical8075%20IInflicts regular damage with no additional effect.
SlashPhysical70100%20IHas an increased chance for a critical hit.
Sleep TalkStatus——10IIRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
Smelling SaltsPhysical70100%10IIIIf the target is paralyzed, inflicts double damage and cures the paralysis.
SmokescreenStatus—100%20ILowers the target’s accuracy by one stage.
SnoreSpecial50100%15IIHas a 30% chance to make the target flinch. Only works if the user is sleeping.
Soft-BoiledStatus——5IHeals the user by half its max HP.
Sonic BoomSpecial—90%20IInflicts 20 points of damage.
Spike CannonPhysical20100%15IHits 2-5 times in one turn.
Spit UpSpecial—100%10IIIPower is 100 times the amount of energy Stockpiled.
SplashStatus——40IDoes nothing.
SpotlightStatus——15VIIForces the target’s opponents to aim at the target for the rest of the turn.
StockpileStatus——20IIIStores energy up to three times for use with Spit Up and Swallow.
StompPhysical65100%20IHas a 30% chance to make the target flinch.
StrengthPhysical80100%15IInflicts regular damage with no additional effect.
StrugglePhysical50—1IUser takes 1/4 its max HP in recoil.
Stuff CheeksStatus——10VIIIUser consumes berry and raises its defense by 2 stages.
SubstituteStatus——10ITransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Super FangPhysical—90%10IInflicts damage equal to half the target’s HP.
SupersonicStatus—55%20IConfuses the target.
SwaggerStatus—85%15IIRaises the target’s Attack by two stages and confuses the target.
SwallowStatus——10IIIRecovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Sweet ScentStatus—100%20IILowers the target’s evasion by one stage.
SwiftSpecial60—20INever misses.
Swords DanceStatus——20IRaises the user’s Attack by two stages.
TacklePhysical40100%35IInflicts regular damage with no additional effect.
Tail SlapPhysical2585%10VHits 2-5 times in one turn.
Tail WhipStatus—100%30ILowers the target’s Defense by one stage.
Take DownPhysical9085%20IUser receives 1/4 the damage it inflicts in recoil.
Tearful LookStatus——20VIILowers the target’s Attack and Special Attack by one stage.
TeatimeStatus——10VIIIAll Pokemon on the field consume their held berries.
Techno BlastSpecial120100%5VIf the user is holding a appropriate plate or drive, the damage inflicted will match it.
Teeter DanceStatus—100%20IIIConfuses the target.
Tera BlastSpecial80100%10IX
Tera StarstormSpecial120100%5IX
Terrain PulseSpecial50100%10VIIIIf any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.
ThrashPhysical120100%10IHits every turn for 2-3 turns, then confuses the user.
TickleStatus—100%20IIILowers the target’s Attack and Defense by one stage.
Tidy UpStatus0—10IX
TransformStatus——10IUser becomes a copy of the target until it leaves battle.
Tri AttackSpecial80100%10IHas a 20% chance to burn, freeze, or paralyze the target.
Trump CardSpecial——5IVPower increases when this move has less PP, up to a maximum of 200.
UproarSpecial90100%10IIIForced to use this move for several turns. Pokémon cannot fall asleep in that time.
Veevee VolleyPhysical——20VIIInflicts regular damage with no additional effect.
Vise GripPhysical55100%30IInflicts regular damage with no additional effect.
Weather BallSpecial50100%10IIIIf there be weather, this move has doubled power and the weather’s type.
WhirlwindStatus——20IImmediately ends wild battles. Forces trainers to switch Pokémon.
WishStatus——10IIIUser will recover half its max HP at the end of the next turn.
Work UpStatus——30VRaises the user’s Attack and Special Attack by one stage each.
WrapPhysical1590%20IPrevents the target from fleeing and inflicts damage for 2-5 turns.
Wring OutSpecial—100%5IVPower increases against targets with more HP remaining, up to a maximum of 121 power.
YawnStatus——10IIITarget sleeps at the end of the next turn.

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