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Rock
Introduced in Generation I. 74 Pokémon have this type (17 of them only this type) and 25 moves use it.
Rock Pokémon
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Geodude
Graveler
Golem
Onix
Rhyhorn
Rhydon
Omanyte
Omastar
Kabuto
Kabutops
Aerodactyl
Sudowoodo
Shuckle
Magcargo
Corsola
Larvitar
Pupitar
Tyranitar
Nosepass
Aron
Lairon
Aggron
Lunatone
Solrock
Lileep
Cradily
Anorith
Armaldo
Relicanth
Regirock
Cranidos
Rampardos
Shieldon
Bastiodon
Bonsly
Rhyperior
Probopass
Roggenrola
Boldore
Gigalith
Dwebble
Crustle
Tirtouga
Carracosta
Archen
Archeops
Terrakion
Binacle
Barbaracle
Tyrunt
Tyrantrum
Amaura
Aurorus
Carbink
Diancie
Rockruff
Lycanroc
Minior
Nihilego
Stakataka
Drednaw
Rolycoly
Carkol
Coalossal
Stonjourner
Kleavor
Nacli
Naclstack
Garganacl
Klawf
Glimmet
Glimmora
Iron Thorns
Iron Boulder
Rock moves
25 moves
| Effect | ||||||
|---|---|---|---|---|---|---|
| Accelerock | Physical | 40 | 100% | 20 | VII | Inflicts regular damage with no additional effect. |
| Ancient Power | Special | 60 | 100% | 5 | II | Has a 10% chance to raise all of the user’s stats by one stage. |
| Continental Crush (Physical) | Physical | — | — | 1 | VII | Inflicts regular damage with no additional effect. |
| Continental Crush (Special) | Special | — | — | 1 | VII | Inflicts regular damage with no additional effect. |
| Diamond Storm | Physical | 100 | 95% | 5 | VI | Has a 50% chance to raise the user’s Defense by two stages for each target hit. |
| Head Smash | Physical | 150 | 80% | 5 | IV | User receives 1/2 the damage inflicted in recoil. |
| Meteor Beam | Special | 120 | 90% | 10 | VIII | Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn. |
| Mighty Cleave | Physical | 95 | 100% | 5 | IX | |
| Power Gem | Special | 80 | 100% | 20 | IV | Inflicts regular damage with no additional effect. |
| Rock Blast | Physical | 25 | 90% | 10 | III | Hits 2-5 times in one turn. |
| Rock Polish | Status | — | — | 20 | IV | Raises the user’s Speed by two stages. |
| Rock Slide | Physical | 75 | 90% | 10 | I | Has a 30% chance to make the target flinch. |
| Rock Throw | Physical | 50 | 90% | 15 | I | Inflicts regular damage with no additional effect. |
| Rock Tomb | Physical | 60 | 95% | 15 | III | Has a 100% chance to lower the target’s Speed by one stage. |
| Rock Wrecker | Physical | 150 | 90% | 5 | IV | User foregoes its next turn to recharge. |
| Rollout | Physical | 30 | 90% | 20 | II | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Salt Cure | Physical | 40 | 100% | 15 | IX | |
| Sandstorm | Status | — | — | 10 | II | Changes the weather to a sandstorm for five turns. |
| Smack Down | Physical | 50 | 100% | 15 | V | Removes any immunity to Ground damage. |
| Splintered Stormshards | Physical | 190 | — | 1 | VII | Inflicts damage and removes any terrain present on the battlefield. |
| Stealth Rock | Status | — | — | 20 | IV | Causes damage when opposing Pokémon switch in. |
| Stone Axe | Physical | 65 | 90% | 15 | VIII | |
| Stone Edge | Physical | 100 | 80% | 5 | IV | Has an increased chance for a critical hit. |
| Tar Shot | Status | — | 100% | 15 | VIII | Lowers the target's Speed by 1 stage. Until the target switches out, the effectiveness of Fire-type moves is doubled against it. |
| Wide Guard | Status | — | — | 10 | V | Prevents any multi-target moves from hitting friendly Pokémon this turn. |